using System.Collections.Generic;
using Verse;

namespace RimWorld;

public class ScenPart_ScatterThingsNearPlayerStart : ScenPart_ScatterThings
{
	protected override bool NearPlayerStart => true;

	public override string Summary(Scenario scen)
	{
		return ScenSummaryList.SummaryWithList(scen, "PlayerStartsWith", ScenPart_StartingThing_Defined.PlayerStartWithIntro);
	}

	public override IEnumerable<string> GetSummaryListEntries(string tag)
	{
		if (tag == "PlayerStartsWith")
		{
			yield return GenLabel.ThingLabel(thingDef, stuff, count).CapitalizeFirst();
		}
	}
}
